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April 01st 2013


I thought long and hard about what to do for this year's April Fool's day, and since Personal Halfquake is celebrating ten years of killing victims (first release was March 1st 2003), instead of the (almost) annual short story, I've decided to open the doors of an old game of mine - I'm a Dragon.



The content hasn't changed from the last version that used to be online back in 2005. The only thing that is different is how the content gets displayed. And a lot of features are missing. In the version that is available now you can:
  • Sign Dragonbooks
  • Complete WaterQuests
  • Complete PictureQuests
  • Ask the Fortune Teller where the next picture is located in the arena
  • Fight monsters in the arena (dice roll)
  • Walk around using WASD, arrow keys, or mouse clicks
  • Use 1 to 9 to select dialogue options while talking to NPCs
  • Explore Dragonland, Drageen's Empire and the Place of Nowhere (the exits are in the corners of the arena - you have to find the correct key)
Missing features:
  • Room creation
  • PvP
  • Seeing other people move around
  • IAD Sound Designer integration
It's really just a single-player game right now, letting you check out what I've made eight years ago. I may come back to IAD and finish the other planned areas and add the missing features, but for now I thought it was important to give it at least some kind of closure, after having been banned to development hell for so long.

At this point I'd also like to thank Steltie for giving IAD a try as well. He built up a really cool server-client communication a few years ago, but I failed to see it through. The current version that I've whipped up myself again is a quick new window based on the old database. It should suffice (and yes, it will probably once again blow up the server).

If you want to read the Making Of, click the question mark on the left side once you're logged in.

Happy April Fool's day, have fun!

March 03rd 2013

Fallen Sheep is back!

Unfortunately, some of the songs weren't available in more than 160kbps. Back in 2000 I didn't have a lot of harddrive space and I needed to convert all source WAV files into MP3 160kbps so I could burn as much as possible on CDs, thinking I wouldn't need a higher quality anyway. (Oh, how wrong I was!)

Just for your information, the domains halfquake.com and muddasheep.com will be transferred to a different company in the next few days, so things might get a little wonky around here (more than usual).

February 02nd 2013

Here are a bunch of new and old images.

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And some more images by yours truly! These are actually drawings I wanted to use for the creatures in Personal Halfquake. And the Somos drawing was used for the Planet Phillip Halfquake event.

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And more!
Fallen Sheep and Remix and Cover will be back again shortly!

January 14th 2013

The fourth version of The Farm is here!

This marks the first time in a decade I've rewritten this website from scratch. I've also updated a lot of project details and files. Most stories can be downloaded as PDF, Remains is now available at 320kbit, songs can all be downloaded individually and lyrics are available instantly as well.

There are still a few things that I will implement (and fix) in the next few days and weeks. For example, Fallen Sheep is still missing, as well as Remix and Cover, which collects all songs that were previously on Fallen Sheep, but were actually just remixes and covers (who would've thought). They'll both be here again soon.

In any case, I hope you guys like my new place! Take a seat, pour yourself some coffee (or tea or whine or water) and check out the stuff on display. And if something explodes, you know, unintentionally - let me know!

January 01st 2013

Welcome to 2013!

The Farm will self-destruct in:
00h 00m 00s

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