Deities Update



Faith in Despair has been updated once again, this time there are 21 new deities to unlock to help you on your journey. This has been one of the top requested features, and I believe it spices up the game right from the start of a run.

There's lots more in the update, for example, you can now stack creatures, and there are new curses, bosses, blessings, et cetera.

So, what's next? Good question!

There is a huge amount of things that people have suggested and another number of things that I'd like to try out as well. I believe there's plenty of remaining potential to keep working on it. Keep finding what makes this game interesting.

My plan is to have another smaller update end of March/April, then I might want to start working on a bigger one.

But first... it's time for GDC! In roughly two weeks, I'll be in a plane to San Francisco. I've never been to the US, so it's double exciting.

I will also use this time to take a bit of a break from development, I think I could use it. I'm not saying I'm burnt out or anything, I'm actually doing surprisingly fine. But usually after a break I can see the game from a fresh perspective and it results in cool new ideas.

At some point it would probably make sense to use these new ideas for a new project, but again, I've decided to invest another year into this one and see how it goes.

I also keep streaming on twitch and enjoying it, and I'd like to do more collaborations with other streamers this year. Who knows, maybe I'll attend twitchcon again. So far, it has only resulted in good things. More connections, more ideas, more creative input, cool people hanging out in chat, and meeting new people in real life.

I feel like 2026 is off to a good start. Let's see where it goes.