Twitchcon EU - Faith in Despair Devlog #36



In the past week, I was in Amsterdam and Rotterdam for Twitchcon EU. I had a great time, met lots of people, and made new friends. But what does it all mean for Faith in Despair?



Before going I had already begun working on the 6th deck, currently called "Gambler". It uses dice on cards and you have to make sure the dice are the same as your opponent to be able to block and damage them.



What Twitchcon showed me is that I need to follow my inner voice, which has so often told me to keep streaming game development. So, I'll now switch to a (hopefully) stable schedule. This might still change with summer coming along, but for now I'll stream Monday, Wednesday and Friday, every week. This is very similar to schedules of other streamers, and I think this will be perfect for me, as I can recover between "stream days", and also use these off-days to work on other stuff that's maybe meant to be a surprise or maybe not even related to making games.



I don't expect anything from it. I'm just following my gut. And it tells me to stream more and meet more people this way. It helps me to stay focused, keep a more or less regulated work schedule, and also motivates me when people stop by in chat to say hi.



Plus, as the release of the game comes closer and closer (end of the year, or early 2026), I feel like it is no longer necessary for me to "find" what the game is, and I'm entering the production part of the project. A phase where I just sit down and tie up all the loose ends. Something that always excites me towards the end of a project.

And especially during this time, it helps to share my process and get a little bit of motivation back in return.



Again, summer is here, and during this season my room gets super hot. I'll try my best to find solutions, but I may just end up not streaming 1-2 weeks in August, and resume doing so when the weather cools down. Or I'll find a room with AC somewhere that also lets me stream. We'll see.



It just feels like all the signs are pointing towards doing this, in tandem with making games. It feels right. And if you need someone to co-work with, maybe I'll see you in one of my streams.