Usually, TV shows have so-called "transitional episodes". Sometimes they turn out boring and you end up just sitting there, watching pieces being moved around, but they're still quite important to set up characters and move the plot in a certain way, so that the following stories make sense to the viewer and it can start being exciting again.
Right now, I'm sort of living through a transition. I've made a decision that resulted in quite an impact on my life and the dust has only begun to settle.
Plainly speaking, instead of living in two cities, I am now living in one. I haven't had a singular home in the past decade and it feels strange to live in only one place without having to move 200 kilometers every weekend. While it comes with a host of new problems, it also solves a lot of others that have bothered me for a while now. The point of it all is that I am no longer living a compromise. I've made a decision.
My lack of presence here on this very website is a result of me trying to find footing and regain balance. But I'm confident I'll be able to continue working on my projects very soon (and I never stop thinking about them anyway).
In the meantime, here's something I've been wanting to release for a while:
The Halfquake Do-It-Yourself Kit, which contains all source files of the Halfquake Trilogy. (Sure, you could've just opened or reverse-engineered the BSP files with specific programs, but this is the actual source I've worked with.)
The package also includes batchfiles, FGD and RAD files, and Zoner's HL Tools if you fancy compiling the maps yourself.
And finally, if you haven't seen it yet, here's a look at old versions of Halfquake Sunrise. A write-up about the whole history of HQS will follow soon.