hqtrilogy log nr. 46

The past week, I mainly worked on the new logo and the new song, which you can listen to above! Caution: It's kinda loud and distorted.

Thanks to Djigallag for helping me with the logo, he sent me dozens of sketches and it kickstarted my brain until one day I woke up and had the idea to make the logo in-engine (starting with a door that gets opened and shapes the "L"), which will also be shown before dropping the player into the starting area.

The new song will replace the screaming song in HQ2 (Aphex Twin's "Come to Daddy"). The funny thing about this is that I always used to sing along with the screaming part in a melodic way, so this has more or less always been on my mind. If you're curious, I used acoustic guitar and my voice (normal and falsetto) for the analog sounds, everything else is digital. If you have any other questions, let me know.

Here's a screenshot of making the drums (the left "tower" represents the "slower" drums for the drop in the middle of the song). Btw, if you're curious, I use sounds from the "Producers" sound packs (already started using them during the Rotten Melody era).

And another screenshot from the song itself, because why not!

The beginning part on the left was a separate file because I wanted to really go into detail with this one.

Hope you like what you hear! If you have any questions, please let me know.

To be continued... (<